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Battle Report

Advance to contact, Normandy July 1944

Despite the success of the D-Day landings, progress had been slow. Despite naval gunfire support and air supremacy the British and Canadians faced stiff opposition around Caen. Lacking heavy armoured support, German infantry dug-in and prepared defensive positions, presenting a formidable obstacle. Whilst a considerable setback, the long battle for Caen had the effect of drawing in significant German forces to the area leaving much lighter opposition in the American sector.


This battle represents forward elements of the Canadian 3rd Division facing initial opposition in the battle for Caen.

The Scenario

The players decided to play the Advance to Contact scenario. Both sides orders are to advance and engage localised enemy in order to probe their strength in key strategic areas. Enemy troops are to be destroyed without risking heavy losses. Artillery and air support are unavailable for this mission and the victory conditions stipulate that a side which loses a third or more of its strength is liable to withdraw. The game will last until one side breaks or each side has 9 turns.

 

Orders of Battle

Both players decided to play with just one company support choice each. Both the Canadian and German platoons must deploy a Platoon Command and 2 Infantry Squads as a minimum.

Canadian Force

Canadian Force

Command Squad – Lieutenant Rotundo and 5 men
Rifle Section Able – 10 men inc. Bren Gun
Rifle Section Baker – 10 men inc. Bren Gun
MG Team – 4 men inc. Vickers HMG


German Force

German force

Command Squad – Leutnant Schein and 5 men inc. MG34 LMG
Grenadier Gruppe Eins – 9 men inc. MG34 LMG
Grenadier Gruppe Zwei – 9 men inc. MG34 LMG
Mortar Team – 4 men inc. 8cm Mortar


 

Through out this battle report you can click on the maps to get a closer look at what happened each turn.

 

 

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